I Played To the Moon
The game itself is an accomplishment. I spent many hours futzing around with RPG Maker in middle school, but I never made much of anything. My time was spent trying to emulate Dragon Quest. Freebird Games made To the Moon with it. The downside of this accomplishment is you have to deal with old controls you might have left behind long ago. Slowly moving through environments with only your mouse or arrow keys, getting stuck on tree branches that you thought you could walk behind, and navigating NPCs. It can be frustrating, but as the story opens up, it becomes less of a bother. It's really great to see someone making a fine game like this with these tools.
I can't say much more about it without ruining what makes this game special. My only complaint is the length of the game seems inflated. The game often asks you to fetch things by slowly moving your character to some other map and returning or to complete very simple puzzles. However, none of this detracts from the story, which is why you're playing To the Moon to begin with. Most everything you do serves to fill-in a story detail or two. Everyone should play this game.
To the Moon, Freebird Games--$9.99
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